Saturday, 22 May 2010

Ratchet And Clank PS2/PSP Short Reviews

Ratchet and Clank was, I can easily say, the game series of my childhood. I loved (and still love) the heck out of it.

I was watching a few Let's Play's last night of Ratchet and Clank and realized how much I miss the series (I don't have a PS2 anymore, yet still have 100+ games.)

I now want a PS2 for my birthday.

So I decided that until then I'd write a review about the first five games (I'll be using the UK names!) which are:

Ratchet and Clank
Ratchet and Clank 2 - Locked and Loaded
Ratchet and Clank 3 - Going Commando (I think - it's been a while)
Ratchet 4 - Gladiator (Though because of the internet I now think of it has Deadlocked)
Ratchet and Clank - Size Matters (PSP one, though I heard they ported it to the PS2.)

Let's begin.


Ratchet and Clank 1:

Completed: Once

I first got this game when I was about seven. I wanted something completely different (and got it) but when I unwrapped this I thought it was going to be a pretty bad game (ironic, eh?).

When I started the game up and got into it, I found that I loved it more than the game I wanted (and got). I was in heaven.

However, like all games, I lost interest after a while and started playing something different. It wasn't until I'd completed number two that I went back and completed number one.

The gameplay was a good cross of platformer and shooter, with lots of creative enemies and levels. I liked how it could last a long time. But that was about it. Number one still isn't high up on my list of most loved games - it stilled seemed kind of ordinary.

Then Locked and Loaded came along.


Ratchet and Clank 2: Locked and Loaded:

Completed: Four times, maybe more!

I might just as well tell you that this is pretty much my favourite game of ALL TIME. No kidding.

When I got Ratchet and Clank 2 and started playing it, my childhood was complete. Well, maybe I wouldn't go THAT far...

I loved how the weapons could upgrade, how the levels were still unique and the monsters still weirdly amusing. I loved the storyline, the jokes, the better feel this game had to it. I even loved Fizzwidget! (that last part was a joke, people.)

I completed this game so many times and would have gone on to complete it more if I still had a PS2.


Ratchet and Clank 3 - Going Commando:

Completed: Almost once.

This is the only game out of all five I'm reviewing that I didn't complete. It is also many people's favourite, but for some reason I can't quite put my finger on I don't like it as much as the rest.

I didn't like how weapons could upgrade five times - again, I don't know why. I thought they should change appearance every time they upgraded, I guess.

I got to the last level of this game, but then Gladiator came out and I kind of abandoned it.


Ratchet - Gladiator:

Completed: Twice

Many people don't like Ratchet Gladiator because it kind of "forgot it was a platformer".

I still loved it, but in a different way. I was growing up a bit by the time I got this game, so if it had been a couple of years before, I'd have hated it.

However, I still preferred this to number three. I liked the cage stages in 1 and 2, and this was pretty much all that and a few levels inbetween.

One thing I have to admit, though.

The look of that armour was badass.

Ratchet and Clank: Size Matters

Completed: Once

I got this for the PSP after my age of Ratchet and Clank. I found it awesome and refreshing, but it was kind of missing something. Some of the old Ratchet and Clank slipped away.

I think some other developers had a hand in this one (don't kill me if I'm wrong!) but this went back to the gameplay that Gladiator had forgotten.

I also found it a bit harder because halfway through my second play I got stuck.

And then lost the USD.


So there are my short reviews of Ratchet and Clank.
Yay!

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